F-10 Curriculum (V8)
F-10 Curriculum (V9)
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Dr Michelle Ellis gives a demonstration of the Edith Cowan University Makerspace visual and general-purpose programming environment. She also shows a range of materials to support the implementation of the Australian Curriculum: Digital Technologies. This includes teaching resources and lesson plans.
This infographic provides an overview overview of the concepts related to computational thinking.
This tutorial provides step-by-step instructions to support the learning of Scratch, a visual programming language. The tutorial is designed for educators who would like to learn how to use Scratch.
This is an illustrated retelling of the engineering decisions made to relocate a town from low to high ground following a dangerous flooding event. Based on a real-life event, the story shows the creativity, innovation and collaboration required to manage the process and focuses on the value engineers brings to the local ...
Humans are constantly working to develop and improve our technology and understanding. This resource provides step-by-step instructions to help students consider why innovative design and improvement is important. Students firstly identify as many types of transport they can think of and then discuss why new types of transport ...
This is an illustrated story retelling the real-life engineering decisions made to mitigate flood damage to a Queensland town that experiences frequent, dangerous flooding. It focuses on the value of being an engineer and how It benefits local communities. The downloadable PDF includes classroom activities.
This is an illustrated story retelling the real-life engineering decisions made to provide water to a Queensland town when its dam, the only source of water, ran dry. It shows the creativity, innovation and collaboration required to provide a solution that delivers a sustainable water supply. The downloadable PDF includes ...
In this lesson students explore slalom sports and how competitors maximise speed when completing a course. Students research different slalom sports and then share their findings with the class. Students investigate the impact of distance and friction on time to complete a course through digital and unplugged activities. ...
Life would be very different today if we did not have modern transport. In this activity, students calculate the time it would take for humans to travel long distances through different modes of transport. They then analyse the impact of these technological developments.
This unit of work involves in-world Minecraft explorations and in-class activity. It is intended for students in regional areas to know and understand the issues that surround safety on and around rail lines. Students consider why there are safety issues, how technical systems at active crossings can go a long way to making ...
This resource book includes ideas to support students’ involvement in investigating, exploring, experimenting, designing, creating and communicating their understandings about game changers and change makers from the past who have solved some of the seemingly unsolvable problems, to game changers and change makers of today, ...
This is a rich, interactive resource that lists Victoria’s most significant heritage: places, objects, shipwrecks and archaeological sites. It has four main sections: Introduction; Explore heritage map; Recommended tours; and Timeline browser. The Explore heritage map searches for sites and provides information and images ...
The Hour of Code is a one-hour introduction to computer science, designed to demystify code and show that anybody can learn the basics. In this video, Bill Gates, creator of Microsoft introduces the If statement. He explains that the If statement is a fundamental concept in computer programming. By demonstrating the use ...
Discover what vegetables the students at Swan Valley Anglican School choose to grow first in their new school garden. In this clip, Josh Byrne is helping students to transform a bare patch of ground into a productive garden. Find out about the landscaping materials they use, and why particular plants, including natives, ...
The Hour of Code is a one-hour introduction to computer science, designed to demystify code and show that anybody can learn the basics. In this instructional video, Facebook's Mark Zuckerberg explains what a Repeat Loop is and how to use the repeat block. This is the second of seven clips in the Hour of Code tutorial. To ...
This video introduces one of code.org's unplugged activities. It discusses a lesson on Computational Thinking, designed to show you how to take a big difficult problem and turn it into several simpler problems. The goal of the lesson is for a group of students to write a set of instructions for another group of students ...
Find out how a school uses stormwater to create a wetland habitat for native plants. Josh Byrne visits Swan Valley Anglican School to observe the growth of their vegetable garden and to help out in the creation of the wetland. Discover what plants are best for a wetland habitat and how it will increase biodiversity and ...
The Hour of Code is a one-hour introduction to computer science, designed to demystify code and show that anybody can learn the basics. In this video, basketball star Chris Bosh explains the difference between a Repeat Until command and a Repeat Loop command. This is the third of seven clips in the Hour of Code tutorial. ...
Imagine eating oranges straight from a tree in your school orchard. Watch this clip to see how the Swan Valley Anglican Community School began creating their own orchard complete with fruit-bearing orange trees. Josh Byrne explains how to position an orchard, prepare the soil and select suitable plants.
Find out about robotics. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.